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Crack
Command Cost
500 Command Points
Description
Epitaph has a number of safes and locked containers - the crack command is used to break those locks. Every safe has a trigger point at which it will unlock, and keeps a track of what its current internal mechanism is set. You can 'analyze' a safe to see how far it is from being opened, and 'rotate' the mechanism to try and find its internal trigger point. The difficulty of the safe defines how accurately you can rotate and analyze the internal mechanisms, and also how close to the trigger point the internal mechanism must be before the safe will open.
Syntax Forms
crack rotate <target> {minutely|slightly|moderately|significantly|substantially|wildly|fully} [to the] {left|right|centre}Rotate the lock by hand to the indicated direction by the indicated amount.
crack rotate <tool> [in] <target> {minutely|slightly|moderately|significantly|substantially|wildly|fully} [to the] {left|right|centre}Rotate the indicated tool to the indicated direction by the indicated amount.
crack open <target>Attempt to open a object that you believe has been cracked.
crack auto <target> with <tool>Attempt to make an automatic, skill-based attempt to crack an object.
crack auto <target>Attempt to make an automatic, skill-based attempt to crack an object.
crack analyze <target>Jiggle the target a little to determine how far it is from being cracked.
Examples
Example one
> crack analyze safe The mechanism is currently set slightly to the right of the centre and it doesn't seem like the ultra cheap safe is anywhere close to being ready to unlock. You analyse the lock on the ultra cheap safe for a bit.Example two
> crack rotate screwdriver in safe significantly to the right You make an adjustment to the ultra cheap safe, expertly adjusting the internal mechanism to where it should be.Example three
> crack open safe You fiddle with the ultra cheap safe for a bit, but fail to open it.
See Also:
pick, jimmy, probe